using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("BRM01_GrimGuzzler")]
	public class BRM01_GrimGuzzler : BRM_MissionEntity
	{
		public bool m_heroPowerLinePlayed => method_2<bool>("m_heroPowerLinePlayed");

		public bool m_cardLinePlayed => method_2<bool>("m_cardLinePlayed");

		public bool m_eTCLinePlayed => method_2<bool>("m_eTCLinePlayed");

		public bool m_succubusLinePlayed => method_2<bool>("m_succubusLinePlayed");

		public bool m_warGolemLinePlayed => method_2<bool>("m_warGolemLinePlayed");

		public bool m_disableSpecialCardVO => method_2<bool>("m_disableSpecialCardVO");

		public BRM01_GrimGuzzler(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BRM01_GrimGuzzler(IntPtr address)
			: this(address, "BRM01_GrimGuzzler")
		{
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public new void InitEmoteResponses()
		{
			method_8("InitEmoteResponses");
		}
	}
}
